- +1 (267) 368-7090
- contact@matcgroup.com
-
53 Knightsbridge Rd,
STE 216
Piscataway, NJ 08854.
If you’ve ever spent “just five more minutes” trying to beat a tough level, or lost track of time collecting mushrooms, gold, or oddly specific potion ingredients, you already know something video games do very well: engage learners.
Imagine if your next compliance training had even half that energy.
Instructional designers may not be coding the next Legend of Zelda, but there’s a lot we can borrow from game design to make learning more motivating, immersive, and fun.

Game design insight: Games are built around player experience—clear goals, intuitive mechanics, and increasingly complex challenges.
Instructional design takeaway: Put the learner at the center of the experience. Before writing a single slide or module, ask:
Treat your learners like players entering a new world. Give them a reason to care.
Game design insight: Great games teach you how to play without reading a 50-page manual. You jump into the action and pick up new skills along the way.
Instructional design takeaway: Scaffold your learning. Introduce key concepts in small doses and reinforce them through practice. Instead of an information dump, think:
No one wants to sit through 30 minutes of theoretical mechanics before touching the controller — or the LMS.

Game design insight: Whether it’s XP, power-ups, or a shiny badge for sidequests, games are masters of reward psychology.
Instructional design takeaway: Build in feedback loops and achievements that motivate learners:
And if it fits your culture, leaderboards can work (just don’t make Bill in Accounting cry).
Game design insight: Games expect you to fail, and then try again. It’s part of the fun.
Instructional design takeaway: Make room for low-stakes failure. Design activities where learners can:
Simulations, branching scenarios, and “choose your own adventure” content make failure a tool, not a punishment.

Game design insight: Even simple games have story hooks that make you want to progress. (Save the princess. Find the artifact. Escape the lab.)
Instructional design takeaway: Wrap your training in a story or real-world context:
Narratives give learners purpose—and purpose boosts retention.
Game design insight: Open-world games thrive because players get to choose their path, their tools, and their consequences.
Instructional design takeaway: Whenever possible, offer choices in learning:
Autonomy = engagement. Learners don’t want to be railroaded through a content slideshow. Give them a map, not just a to-do list.
Gamification doesn’t mean turning your compliance training into Candy Crush. But it does mean using proven principles from games — motivation, pacing, storytelling, and challenge — to make learning experiences more effective and enjoyable.
So the next time you’re stuck designing your tenth onboarding module this quarter, ask yourself: “What would a game designer do?”
Then go build the learning quest your audience didn’t even know they needed.
Related Blogs
Select Understanding the Standards of Instructional Design
Retention Revolution: Fighting Memory Loss with Smart Instructional Design
Why Modern Training Must Emphasize Creative Learning Experiences